The new Crisis Board replaces the old Job Board and presents curated Crises to play, making FBC: Firebreak feel more dynamic, less predictable, and closer to its first-responder fantasy. At any given time, 4-6 Crises are active globally, ranging from full runs to shorter Jobs or Corrupted Jobs, each with randomized rewards, objectives, and length. The Crisis Board refreshes every 30 minutes. Crises in Zones 1-2 have streamlined requirements and can occasionally swap in unique Alternative Objectives for added variety. The Quick Reinforce feature lets you jump into active runs to help other teams.