is a reporter focusing on film, TV, and pop culture. Before The Verge, he wrote about comic books, labor, race, and more at io9 and Gizmodo for almost five years. This is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more on the intersection of entertainment and technology, follow Charles Pulliam-Moore. The Stepback arrives in our subscribers’ inboxes at 8AM ET. Opt in for The Stepback here. How it started Even with all of the obvious concerns about copyright infringement and job displacement that generative AI presents, a steady chorus of voices has been insisting that this technology is going to be the future of filmmaking. A lot of gen AI supporters see it as a tool that’s “democratizing” art by lowering traditional barriers to entry like “learning how to draw,” “learning how to play an instrument,” or “learning how to write a story.” And even though much of what we’ve seen out of the AI generated video space hasn’t been especially good, more and more entertainment studios seem to be betting on this technology to pay off (for them, especially) so long as everyone commits to it and ignores all of the potential harms that come along with it. How it’s going There are still a number of glaring limitations that make gen AI feel undercooked and ill suited for robust video production workflows. Most models can only create a few seconds of footage that tend to be inconsistent with their visual details, and they do not offer much in the way of fine-tune controls over their output. But that is not stopping Silicon Valley heavyweights and a number of AI startups from trying to deeply entrench themselves in the entertainment industry. Over the past few months, major players in the gen AI space, including OpenAI, Google, and Meta, have been meeting with film studios in hopes of establishing close working relationships. Lionsgate, for example, signed a deal with Runway to produce an in-house generative AI model trained on the studio’s port of films. In late July, Amazon invested in Showrunner, a company that bills itself as the “Netflix of AI” and specializes in clunky, user-created animation generated with text prompts. And earlier this month, OpenAI announced its plans to produce a feature-length movie called Critterz that is meant to convince studios that they can and should produce projects entirely with gen AI. There has also been a sharp uptick in partnerships / collaborations between established filmmakers — David Goyer, Darren Aronofsky, and James Cameron immediately come to mind — and outfits who are presenting AI-centric workflows as a solution to some of the industry’s larger ongoing issues with ballooning budgets that studios are struggling to make back against a generally depressed box office. What happens next We have yet to see anything beyond concept art for Critterz, and we don’t know what an Asteria film filled with AI-generated assets might look like on the big screen. But we have seen other studios, like Netflix, openly embrace the technology for production purposes specifically because it’s cost-saving. Deals like Lionsgate and Runway’s haven’t become commonplace just yet, perhaps because that specific collaboration has been plagued with technical issues. This past summer, Lionsgate bragged that its gen AI model could cook up an anime adaptation of one of its live-action films in just a few hours. But since then, the studio has reportedly found that Runway’s tech simply cannot do that because Lionsgate’s entire portfolio of IP does not give the model a large enough dataset to generate usable output. But Google’s push to have its name and gen AI tech attached to projects like Ancestra — a middling indie short film that mostly consists of shots that look like machine-produced stock footage — feels like a clear sign of Silicon Valley’s intention to will more of these partnerships into existence. In order for more of those partnerships to happen, though, AI companies are going to have to figure out what to do about the lawsuits studios like Disney and Universal are slapping them with for copyright infringement. Generative models are only as good as the data they’re trained on, and many of the more popular ones seem like they were created with the assumption that their output would be so impressive that people simply wouldn’t care whether they were created unscrupulously. But megacorporations do care when their IP is stolen. And, more importantly, some filmmakers have been sounding the alarm about how the industry’s early dabblings with gen AI have already “supported the elimination, reduction, or consolidation of jobs” in the industry. It’s hard to imagine this technology becoming part of the Hollywood machine without putting a wide array of artists out of work. A machine that can crank out an endless stream of concept art for pennies on the dollar might sound like a dream to studio heads. But to the people who once would have been hired to conceptualize and draw those images, gen AI represents a much more existential threat. By the way Read this