is a senior editor and author of Notepad , who has been covering all things Microsoft, PC, and tech for over 20 years.
The first thing I did when I got my hands on the Xbox Ally was reboot it. I wanted to see exactly how Microsoft manages to hide Windows beneath the Xbox interface that’s debuting on these handheld devices.
After a short startup, I was met with the standard Windows login prompt. But I could use the controller to input the PIN code, an immediate improvement over what’s available right now. And as soon as Windows 11 loaded up, the interface immediately disappeared. The Xbox PC app took over and went full-screen — and for the most part, I didn’t have to leave.
I’ve spent enough time with Microsoft and Asus’ Xbox Ally devices this week to get a better understanding of how Windows and Xbox are moving closer together. Microsoft has created what it calls an Xbox full-screen experience for these new handheld devices, which essentially takes over for Windows and hides the OS away. It’s exactly what I’ve been wanting for Windows-powered handheld gaming PCs for years now, but it still feels like a small first step in a grand next-gen Xbox plan.
The Game Bar drives a lot of Microsoft’s Xbox full-screen experience.
The main interface on the Xbox Ally is similar to what can be found in the current Xbox app on Windows 11, Microsoft’s Steam competitor on PC. This app integrates with the Game Bar, Microsoft’s PC gaming overlay, to form this full-screen Xbox experience. Just like an Xbox console, you activate this Game Bar from a single tap of the Xbox button, and it’s what keeps you far away from the complexities of the Windows desktop hidden underneath.
Microsoft doesn’t load the desktop wallpaper, the taskbar, or a bunch of other processes that you don’t need for gaming. It’s essentially not loading the Explorer shell and saving around 2GB of memory by suppressing all the unnecessary parts of a typical Windows 11 installation. It’s surprisingly easy to get back to a regular Windows experience on these Xbox Ally devices, though.
You can exit out of the Xbox full-screen experience through the Game Bar or hold the Xbox button down to access the task switcher and a shortcut to the Windows desktop. Microsoft warns that you’re exiting to the Windows desktop and that you should use touch or a mouse and keyboard “for the best experience.”
The new Xbox task switcher lets you get to the Windows desktop quickly.
The Windows desktop experience is exactly the same as any regular handheld, and the Xbox team hasn’t done much additional work here to improve this side of the Xbox Ally. You’ll still have to use this part of the device to install and configure Windows apps like Discord and Steam, but once they’re up and running, you can mostly stay within the handheld-optimized confines of the Xbox full-screen experience. It’s easy to connect to Bluetooth devices or Wi-Fi networks here, and if all you’re doing is gaming, then Microsoft has nailed most of the basics, thanks to the widgets in the Game Bar.
Switching back and forth between Windows and Xbox modes is relatively quick, but after switching into the Windows desktop mode just once, you’ll need to fully reboot the device to regain the 2GB of allocated RAM. You also have the option to keep switching between both modes without those performance savings.
While the handheld-optimized Xbox UI on the Xbox Ally devices is a great improvement over what exists today, I still fear the complexity of Windows will creep through during daily use. This is still a Windows 11 device after all, which means there are OS updates and notifications from other apps or storefronts to install that might break the immersion.
For example, while the Xbox app takes over the left-hand swipe gesture to activate the Game Bar, the right-hand swipe still activates the Windows 11 notification center, which looks out of place in the Xbox UI. The Xbox team is working to improve this, but it highlights the challenges of trying to hide Windows beneath a console-like UI.
You can switch between the Xbox and Windows modes easily.
There’s also an interesting setting that suggests you’ll be able to set something other than the Xbox app as the default boot experience on the Xbox Ally devices, potentially opening the door for Steam or other launchers to become the home app here. Microsoft wouldn’t comment on what this setting is for just yet.
Due to my limited time with the Xbox Ally devices, it’s difficult to judge just how much switching between the Windows desktop and this full-screen Xbox experience you’d have to do on a daily basis. If you install Steam, then Microsoft brings any games you install from Valve’s store into the library interface of the Xbox app, making it a launcher for these PC games and keeping you in the handheld-friendly UI. But I did play some Gears of War: Reloaded on one of the demo units on the floor and noticed the game crash, leaving me with a broken game app window instead of a more gracious home screen like you see when games crash on an Xbox Series X console.
I also ran into a UI bug switching into the Windows desktop, which Microsoft assures me will be fixed by the time these devices ship on October 16th. Asus’ own devices on the Gamescom floor also had some weird bugs, including not being able to use the Xbox button at times. There’s clearly some work needed ahead of release.
Unfortunately, I didn’t get a chance to fully test how Windows standby and hibernation work with games on the Xbox Ally. I love the experience of turning my Xbox Series X off and then being able to immediately resume a game hours or days later, and Microsoft doesn’t have the equivalent of Quick Resume on Windows devices.
This experience feels like a first step in Microsoft’s plans for the next-gen Xbox, and seeing it in action makes it even clearer to me that Windows will be at the heart of the next Xbox console. Microsoft still has a tremendous amount of work ahead to blend all the best parts of Windows and Xbox together, but it’s about to ship some improvements that will hopefully lead to a gaming-optimized Windows operating system that spans across handhelds, consoles, and PCs.
The pad:
I’m always keen to hear from readers, so please drop a comment here, or you can reach me at [email protected] if you want to discuss anything else. If you’ve heard about any of Microsoft’s secret projects, you can reach me via email at [email protected] or speak to me confidentially on the Signal messaging app, where I’m tomwarren.01. I’m also tomwarren on Telegram, if you’d prefer to chat there.
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Photos by Tom Warren / The Verge