Stunning new Witcher 4 footage runs at 60fps on standard PS5 with ray tracing
Published on: 2025-06-12 00:46:00
Forward-looking: Unreal Engine 5 is taxing on PC and console hardware, especially with its Lumen ray tracing feature. A new Witcher 4 tech demo using UE 5.6 showcases improved performance without compromising visual quality. CD Projekt Red emphasized that the footage isn't final, as the game is still at least two years away.
A highlight of this week's State of Unreal event was a new tech demo of The Witcher 4 showcasing cutting-edge real-time rendering and animations. Epic Games and CD Projekt Red say Unreal Engine 5.6, now available to developers, can deliver that level of detail and ray tracing at 60 frames per second on even modest hardware.
The clip opens with a presenter controlling the game's new protagonist, Ciri, riding a horse through dense woods and across a stream to showcase new Unreal Engine tools. Optimizations to mega geometry, animation, and other systems eliminate visual flaws without heavy hits to performance.
Unreal's polygon-per-pixel geometry system, Nanite, now
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