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Show HN: A PSX/DOS style 3D game written in Rust with a custom software renderer

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About

A Scavenging Trip is a short and challenging simulation game were you are tasked with visiting an unknown planet, collect samples from its surface and leave in time. There are 3 missions with 3 difficulty levels each.

A perfect speedrun through all difficulties should take around 10-15 minutes. A first playthrough might take 1-2 hours, especially because of the hardest difficulty.

There is not a Save feature, as all missions are unlocked and there is not any kind of progression whatsoever (although the order of the missions puts them into context).

Controls

The game uses minimal controls, which are rebindable through the Controls menu. Default scheme is WASDQE. Gamepads are currently not supported. The mouse is not used, so it's equivalently playable on a desktop or a laptop.

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