Overview Roll your marble through a rich cartoon landscape of moving platforms and dangerous hazards. Along the way find power ups to increase your speed, jumping ability or flight power, and use them to collect the hidden gems and race to the finish for the fastest time. Basic Controls The marble can be moved forward, back, left and right by pressing , , and , respectively. Pressing causes the marble to jump, and pressing uses whatever powerup you currently have available. All movement is relative to view direction. Camera Controls The camera direction can be changed by moving the mouse or by pressing , , or . In order to look up and down freely with the mouse, hold down . You can turn free look on always from the Mouse pane of the Control Options screen. Goals Start Pad - this is where you start the level. End Pad - roll your marble here to end the level. Gems - if a level has gems, you must pick them all up before you can exit. Bonus Items (1/2) Super Speed PowerUp - gives you a burst of speed. Super Jump PowerUp - gives you a big jump up. Shock Absorber PowerUp - absorbs bounce impacts. Super Bounce PowerUp - makes you bounce higher. Bonus Items (2/2) Gyrocopter PowerUp - slows your fall in the air. Time Travel - takes some time off the clock. Gravity Modifier - Changes the direction of "down" - the new down is in the direction of the arrow. Hazards (1/2) Duct Fan - be careful this doesn't blow you away! Tornado - it'll pull you in and spit you out. Trap Door - keep moving when you're rolling over one of these. Hazards (2/2) Bumper - this'll bounce you if you touch it. Land Mine - Warning! Explodes on contact! Oil Slick - you won't have much traction on these surfaces. About GarageGames GarageGames is a unique Internet publishing label for independent games and gamemakers. Our mission is to provide the independent developer with tools, knowledge, co-conspirators - whatever is needed to unleash the creative spirit and get great innovative independent games to market. About the Torque The Torque Game Engine (TGE) is a full featured AAA title engine with the latest in scripting, geometry, particle effects, animation and texturing, as well as award winning multi-player networking code. For $100 per programmer, you get the source to the engine! The Marble Blast Team Alex Swanson Mark Frohnmayer Jeff Tunnell Brian Hahn Liam Ryan Tim Gift Rick Overman Kevin Ryan Timothy Clarke Jay Moore Pat Wilson John Quigley Special Thanks We'd like to thank Nullsoft, for the SuperPiMP Install System, and Markus F.X.J. Oberhumer, Laszlo Molnar and the rest of the UPX team for the UPX executable packer. Thanks also to Kurtis Seebaldt for his work on integrating Ogg/Vorbis streaming into the Torque engine, and to the Ogg/Vorbis team.