Atari is a very different games company in 2025 to the industry-dominating titan of the 1980s. Back then, it was practically synonymous with gaming, but following years of selloffs and restructurings, it's now a stalwart of the retro scene, leveraging its classic franchises to position itself as a natural home for nostalgic play.
After the Atari Watch comes the brand's latest outing: the Gamestation Go. Or rather, it's retro hardware specialist My Arcade's latest—a roughly Switch-sized handheld that packs in hundreds of games from across Atari's long and storied history.
It should be an easy sell for a wide variety of players, from those wanting to relive their youthful memories through to any self-styled gaming historians wanting to experience crucial moments of the medium. It almost succeeds—but unfortunately, a few too many compromises in performance and build quality hold it back from greatness. Let's get into the detail.
Arcade to Go
The Gamestation Go makes its biggest splash with a central offering of more than 200 built-in games—a phenomenal roster to have at hand. All the familiar faces are included, from Asteroids, Breakout, and Centipede to Missile Command, Tempest, and Yar's Revenge (the full list can be found on Atari's official page), with the bulk of the library, 70+ games, coming from the iconic Atari 2600. Eight more come from the Atari 5200, 11 from the Atari 7800 (albeit with a hefty caveat on that front), plus three dozen of Atari's various arcade originals, and a handful from lesser-known sources such as Mattel's M-Network carts.