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Laying out the 404 Media zine

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I write a lot these days, but my path into journalism, going way back to J-School, was through layout.

For years, I was a graphic designer at a number of newspapers—some fairly small, some quite large. I was a card-carrying member of the Society for News Design. It was one of my biggest passions, and I fully expected to have a long career in newspaper design. But newspapers as a medium haven’t really panned out, so I eventually fell into writing.

But I still adore laying out a big project, conceptualizing it, and trying to use it to visually add to the story that the words are trying to convey. It’s not quite a lost art, but I do think that print layout is something that has been a bit back-burnered by society at large.

So when 404 Media co-founder Jason Koebler, who spent years editing my writing for Motherboard, reached out about doing a zine, I was absolutely in. The goal of the zine—to shine a spotlight on the intersection of ICE and surveillance tech—was important. Plus, I like working with Jason, and it was an opportunity to get into print design again after quite a few years away.

I just had two problems: One, I have decided that I no longer want to give Adobe money because of cost and ethical concerns about its business model. And two, I now use Linux pretty much exclusively (Bazzite DX, in case you’re wondering).

But the good news is that the open-source community has done a lot of work, and despite my own tech shifts, professional-grade print design on Linux is now a viable option.

What my Affinity interface looks like. It’s the Windows version, but it’s running on Linux.

Why page layout on Linux is fairly uncommon

The meme in the Linux community writes itself: “I would move over to Linux, but I need Photoshop and InDesign and [insert app here] too much.” In the past, this has been a real barrier for designers, especially those who rely on print layout, where open-source alternatives are very limited. (They’ve also been traditionally at the mercy of print shops that have no time for your weird non-standard app.)

Admittedly, the native tools have been getting better. I’m not really a fan myself, but I know GIMP is getting closer in parity to Photoshop. Inkscape is a totally viable vector drawing app. Video is very doable on Linux thanks to the FOSS Kendenlive and the commercial DaVinci Resolve. Blender is basically a de facto standard for 3D at this point. The web-based Penpot is a capable Figma alternative. And Krita, while promoted as a digital painting app, has become my tool of choice for making frame-based animated GIFs, which I do a lot for Tedium.

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