» tldr
Run to compare your Claude Code usage against the rest of the world while enjoying a spirited holiday Santa Claude rendered in fully lit 3D in your terminal with the power of WASM.
bun x @spader/claude-wrapped
» slightly less tldr
cpu-destroying wasm claude Click to load...
I wrote a raymarcher that can render scenes of SDF functions and lights in plain C, compiled it with WASM, jammed it all into a Bun executable that grabs your ~/.claude/stats-cache.json , uploads it to a SQLite database on The Cloud so you can see how your Claude Code usage stacks up with the rest of the world.
You can see the aforementioned raymarched Claude above, on this very web page! As far as the data collected, the code’s on GitHub. It’s a spit of TypeScript and a WASM module that’s as close to pure computation as you can get. Clone and run with bun start ; the WASM’s already compiled, so you shouldn’t even need a C compiler.
Please reach out to [email protected] if anything bugs out for you. I cranked this out in a manic weekend, I’m sure it’s got plenty of bugs.
Read on if you’re interested in the experience of cranking out some rendering code that felt quite real with WASM!
» shill
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