Xreal 1S glasses ZDNET's key takeaways The Xreal 1S sells for $449, and the Xreal Neo accessory goes for $99
Viewing native content in 3D is easy and fun, the on-board controls are powerful, and the glasses are comfortable.
The volume could be louder for use on transit, and there are no diopter adjustments, so you may need to buy prescription inserts. $449 at B&H Photo-Video $449 at Amazon more buying choices
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The latest Xreal 1S glasses introduce several notable upgrades and a launch price that's somehow lower than that of their predecessor. So what's the catch?
It turns out, after testing them for a good month now, there's no twist or turn. Compared to its predecessor, the Xreal 1S increases the field of view from 50 to 52 degrees, boosts the resolution from 1080p to 1200p, enhances the aspect ratio from 16:9 to 16:10, and increases available brightness from 500 nits to 700 nits. It's better in every way, but cheaper.
Also: I wore the world's first HDR10 smart glasses, and they can easily replace my living room TV
Alongside the glasses, Xreal also launched the Neo accessory, which serves as a compact 10,000 mAh battery bank and a DisplayPort video hub. This video hub capability is required to use a Nintendo Switch 1 or 2 with XR glasses, due to Nintendo's hardware limitation with the USB-C port. Here's how my experience been using both new devices.
How are the glasses?
I've been using the Xreal 1S glasses for the past few weeks during my daily commute, while working with Surface and MacBook Pro computers, and while sitting in chairs at home with my Nintendo Switch. The Xreal 1S is very similar to the Xreal One Pro, with experiences powered by the Xreal X1 spatial computing chip.
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