Google levels up Android graphics with Vulkan API in time for GDC 2025
Published on: 2025-07-14 23:45:00
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way.
In a press call, Matthew McCullough, VP of product management for Android at Google, said the team is stepping up its multiplatform gaming offering with exciting news dropping at GDC. He said Google has more than two billion monthly active players.
“We’re bringing users more games, more ways to play your games across devices, and improved gameplay,” McCullough said.
Google is making the Vulkan technology into the official graphics API on Android, enabling developers to build immersive visuals. And Google is enhancing the Android Dynamic Performance Framework (ADPF) to help devs deliver longer, more stable gameplay.
McCullough said, these days, games require more processing power for realistic graphics and cutting-edge visuals. Vulkan is an API used for low level graphics that helps developers maximize the performance of
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