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Particle Based Physics Engine in Golang

Published on: 2025-06-07 12:41:35

A Simple Physics Engine in GoLang ☻ Introduction Physix.go is a simple, easy-to-use, and fast physics engine written in GoLang. It provides functions to perform physics calculations efficiently, including particle-based physics simulations. Features Vector Calculations Physics Calculations Spring Dynamics Easy to use with Ebiten.go Getting Started Prerequisites GoLang must be installed. Ebiten must be installed. Installation To start, clone this project: git clone https://github.com/rudransh61/Physix.go Or install it using go get : go get github.com/rudransh61/Physix.go Then run the example files from the ./examples folder. For example: go run ./examples/ex4.go # which is a simple circular motion Documentation Vectors Vectors are a datatype to store vectors. Import the following file to use vectors: package main import ( //...other imports "github.com/rudransh61/Physix-go/pkg/vector" ) To make a vector var MyVector = vector. Vector { X : 30 , Y : 20 } // X is th ... Read full article.