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EmptyEpsilon open source spaceship bridge simulator

Published on: 2025-06-01 03:55:51

About this series This series documents the development of the EmptyEpsilon scenario Beacon of Light, which is included with the game. EmptyEpsilon uses scenarios scripted in the Lua scripting language, which allows for many types of scenarios: basic sandboxes, story-driven campaigns, randomized enemies, and even dynamic branching dialogue. These scenarios are located in the "scripts" folder where EmptyEpsilon is installed. The Beacon of Light scenario begins with instructions for the players to follow, then a series of challenges for them to overcome. The scenario scripting system can be used to create even more complex scenarios, but this guide won't cover such features. All of the scenarios are viewable and editable, however, and you can look at the "Waves" scenario in the scripts folder to see an example of complex randomized events. If you downloaded the official EmptyEpsilon build or compiled it yourself, it also comes with a scripting guide that lists the available functions. Yo ... Read full article.