Hadlee Simons / Android Authority
TL;DR GameSir has announced that its GameHub app now offers much better support for MediaTek chipsets with Mali GPUs.
The company also revealed that it’s working with MediaTek to launch custom Mali GPU drivers.
GameHub lets people play PC games on their Android phones without streaming.
Update: July 29, 2025 (8:30 AM ET): GameSir’s representatives have now confirmed that Pixel phones will also benefit from these GameHub improvements. You can check out our article over here.
We also asked the company about the claim that GameHub now offers “native support” for 32-bit PC games: We’ve now successfully enabled 32-bit x86 PC games to run properly on Mali-powered devices. This statement suggests we’re still looking at emulation/translation rather than proper native support. Nevertheless, this is good news for people who want to play older PC games on their phone, handheld, or tablet.
Original article: July 28, 2025 (5:10 AM ET): There are a few ways to natively play PC games on your phone without streaming, with Winlator and GameSir’s GameHub app being the most popular solutions. These apps traditionally offer better support for Qualcomm Snapdragon devices, but there’s good news if you’ve got a MediaTek-powered device.
GameSir announced via its app that the latest version of GameHub offers much better support for devices with Mali GPUs. It points to devices with MediaTek Dimensity chips, specifically mentioning the Dimensity 9000 to 9400 processors. It says these devices should support DirectX9 to DirectX11 PC games “with performance comparable to Qualcomm Adreno, and even surpassing it in some scenarios.”
The GameHub team delved into some technical challenges with Mali GPUs, starting with the unsatisfactory Vulkan implementation. It pointed to issues like “unstable” shader compilers and missing driver capabilities.
So how did GameSir address these problems? For one, the team said it invested time and resources in debugging/analyzing Dimensity devices and “optimized” resource scheduling. Furthermore, it created a “code conversion mechanism to optimize DirectX instructions into a format executable by Mali GPUs.” The team says it also made runtime optimizations in cases where the driver functionality wasn’t adequate.
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