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Nvidia open-sources PhysX engine, including GPU kernel code

Published on: 2025-05-11 06:02:00

Serving tech enthusiasts for over 25 years.TechSpot means tech analysis and advice you can trust In context: PhysX is a moderately popular middleware used to add complex, physics-based interactions to 3D graphics in games and other software applications. Originally developed by the Swiss company NovodeX and later acquired by Nvidia, the technology is primarily designed to run on GeForce GPUs via Nvidia's proprietary CUDA software API. Nvidia recently announced that its PhysX engine would become a fully open-source project. The developers have now released the source code under the permissive BSD-3 license and are inviting the community to experiment and tinker. Modders interested in keeping older games alive will likely benefit the most from this development. Part of the PhysX SDK was already made open source in 2018, but Nvidia had withheld the source code for the GPU simulation kernel – until now. The latest update to the PhysX GitHub repository includes the complete kernel source ... Read full article.