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Solving a “Layton Puzzle” with Prolog

Published on: 2025-05-08 04:11:41

April 8, 2025 Solving a "Layton Puzzle" with Prolog I have a lot in the works for the this month's Logic for Programmers release. Among other things, I'm completely rewriting the chapter on Logic Programming Languages. I originally showcased the paradigm with puzzle solvers, like eight queens or four-coloring. Lots of other demos do this too! It takes creativity and insight for humans to solve them, so a program doing it feels magical. But I'm trying to write a book about practical techniques and I want everything I talk about to be useful. So in v0.9 I'll be replacing these examples with a couple of new programs that might get people thinking that Prolog could help them in their day-to-day work. On the other hand, for a newsletter, showcasing a puzzle solver is pretty cool. And recently I stumbled into this post by my friend Pablo Meier, where he solves a videogame puzzle with Prolog: Summary for the text-only readers: We have a test with 10 true/false questions (denoted a/b ) an ... Read full article.