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A terrific 2D Ninja Gaiden, housefly bucket lists and other new indie games worth checking out

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Welcome to our latest recap of what's going on in the indie game space. A bunch of new games dropped this week that are more than worthy of your attention, including a modern take on an old-school Ninja Gaiden side-scroller and a joyful (perhaps even profound) puzzler about the life of a housefly.

By far the biggest story in indie games over the last few weeks concerns payment processors pressuring the likes of Steam owner Valve and Itch to remove or de-index games that feature adult, NSFW and LGBTQIA+ themes. Under the guise of helping to protect women and children, an conservative activist group in Australia has taken credit for the delistings, as well as stricter rules regarding adult-themed games that Steam and Itch have implemented. But some affected developers suggest this is a smokescreen to push forward an agenda of anti-LGBTQIA+ censorship.

This week, Engadget senior editor Jess Conditt spoke with solo developer Cara Cadaver of Final Girl Games about the impact of the censorship campaign. Valve permanently banned Cadaver's new game, VILE: Exhumed, from Steam for allegedly depicting "sexual content with depictions of real people," though the developer says that assessment is inaccurate. While Cadaver and publisher DreadXP are working on alternative distribution for VILE: Exhumed, Steam is the go-to marketplace for many PC gamers and the ban cuts off what surely would have been a critical source of revenue for the game.

For its part, Itch has started reindexing free adult-themed games on its platform. The company has relied on Stripe and Paypal for processing payments. It has suspended payments via Stripe for 18+ content and it's talking to other potential payment partners "that are more willing to work with this kind of content." In any case, payment processors should not be the arbiters of morality, and they certainly should not be helping activists restrict access to perfectly above-board works of art.

One other piece of news that caught my eye this week is about a game jam that's taking place this month. Participants will have just over three weeks to make games based on real-life investigative reporting. According to Global Game Jam, the teams will gain access to exclusive reporting on organized crime and corruption from around the world and be able to ask journalists behind those stories questions about their work. It's a fascinating idea, and I'm really looking forward to seeing what the developers that get involved come up with.

New releases

Ninja Gaiden: Ragebound is what I like to call a “hell yeah" game. There are few purer joys than getting about 15-20 minutes into a new game and thinking “hell yeah, this rules.” Even better, that feeling lasted through the other four hours or so I spent with Ninja Gaiden: Ragebound.

This is a throwback 2D hack-and-slash platformer from The Game Kitchen — the studio behind the Blasphemous series — and publisher Dotemu, which is building quite the reputation for itself as a purveyor of retro-style games (Teenage Mutant Ninja Turtles: Shredder's Revenge, the upcoming Marvel Cosmic Invasion). Ninja Gaiden: Ragebound looks and sounds sumptuous, with gorgeous pixel art and stellar level, character and audio design. It’s got combat that's somehow both sticky and slick, and it’s challenging without being too frustrating.

I've had a tremendous time with this one, which, if memory serves me correct, is the first Ninja Gaiden game I’ve played. I can’t really find any notable faults with Ninja Gaiden: Ragebound. It’s well worth checking out. It’s out now on Steam, PS5, Xbox Series X/S and Nintendo Switch.

Here’s another “hell yeah" game. I’ve been looking forward to Time Flies ever since I clapped eyes on it during a Day of the Devs showcase a couple of years ago. You play as a fly and the goal is to check off a bucket list of items before the insect perishes (their lifespan equates to the average life expectancy of a country of your choosing but in seconds).

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