An interactive introduction to rotors from geometric algebra (2018)
Published on: 2025-04-26 10:01:41
Let's remove Quaternions from every 3D Engine
(An Interactive Introduction to Rotors from Geometric Algebra)
The clearest explanation of 3D geometric algebra within 15 minutes that I've seen so far —BrokenSymmetry I am sold. While I can understand quaternions to an extent, this way of thinking is a much more intuitive and elegant approach. —Jack Rasksilver This sets a high standard for educational material, and is a shining example of how we can improve education with today's technologies. —Sebastien Pierre When I was in college, I asked one of my math professors why the cross product of two vectors results in a perpendicular vector whose magnitude is equal to the area of the parallelogram formed by the two vectors. Like..what? Why? And what about 2D? They blew me off, and that was a big part of why I stopped taking math in college. [...] Anyway, I had pretty much given up on ever truly understanding the whole jumble of seemingly unrelated types that are cross products. But then I sa
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