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Omeda Studios fixes Predecessor multiplayer matchmaking by consolidating its server locations

Published on: 2025-04-25 17:30:00

Omeda Studios scored a hit game with Predecessor, a multiplayer online battle arena game, when it launched in August 2024. Robbie Singh, CEO of Omeda Studios, said the company scored more than two million players so far, but there was a problem to fix. The company had servers on the West Coast or the East Coast of the U.S., and it was hard to put players into matches where the “ping” time, or the time it takes for an action in the game to go across the network and back, was uniform for all. By way of background, the fact that Omeda has a real game at all is impressive. Singh, who was a big fan of the original game, helped bring it back from the dead. Epic Games started the work on the title, then called Paragon, years ago but shut it down in 2018. But rather than close it altogether, Epic Games open sourced the title, and creator Singh agreed to acquire it in 2021. After four years of development (and $22 million raised, including some via a grant from Epic Games), Singh’s Omeda Stu ... Read full article.