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Getting Beaten by Magic: The Gathering's Final Fantasy Set Designer Was a Wild Ride

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In an air-conditioned tent on a sweltering Los Angeles day at Summer Game Fest, I sat down to play a hand of the card game Magic: The Gathering and drew a handful of characters from Final Fantasy. Sitting across from me was the man who oversaw the process of turning some of the world's most beloved video game characters into playable cards for what's shaping up to be Magic's most popular set ever -- already a best seller a month before its release.

Magic: The Gathering is a storied collectible card game made by Wizards of the Coast that's arguably more popular than it's ever been since it debuted in 1993. In recent years, the game has ventured into the mainstream by adapting the most popular nerd properties, like Marvel superheroes, Warhammer 40K and Lord of the Rings, into playable cards. These Universes Beyond sets, as they're called, have had special releases that make them legal only in select formats of the game -- meaning you couldn't bring them to play in tournaments with the most recent sets.

That all changes with the Final Fantasy set, whose cards feature every mainline game from the original Final Fantasy first released in 1987 to Final Fantasy 16 from 2023. The new set is being released in the Standard format, which means players will be able to bring the most famous characters, like Cloud, Sephiroth, Yuna, Lightning, Noctis and Y'shtola, in their decks to play in regular competitions alongside the other newest sets.

I'm no Magic scrub, but it's been years since my teen days when I started collecting during the Urza's Saga and Sixth Edition sets. The game has changed a lot since then, with new keywords and more powerful cards than ever, but the basics remain the same: Take a deck of cards with a mix of mana-generating lands, creatures, artifacts and other spells to battle against your opponent. Untap, upkeep, draw, play, combat, end phase.

As I sit across from Gavin Verhey, principal Magic: The Gathering game designer and set design lead for Final Fantasy, I'm daunted by the task of playing someone who literally oversaw the development of every card in my hand. But I'm comforted that, like me, he's a huge fan of the Final Fantasy games, as was everyone on the team.

"The good news is we've been doing the homework for the past 30 years of our lives," Verhey said. "I mean, we did play through the games, we all revisited the old ones."

Though not everyone on Verhey's team had played every one of the series' games, collectively they'd covered them all. For instance, he's never played the massively multiplayer online Final Fantasy 14, but he pointed to a colleague across the tent at a different table -- "Dylan over here, he's played thousands of hours of 14," Verhey said.

The Final Fantasy Starter Kit includes two 60-card decks that each feature a hero from Final Fantasy 7, including Cloud (pictured) and Sephiroth cards. David Lumb/CNET

Turning Final Fantasy icons into playable cards

The first official Universes Beyond set was Warhammer 40K in 2021, but Verhey told me Wizards of the Coast has been working on the Final Fantasy set for about five years, requiring a lot of back-and-forth from the card game maker and Square Enix to get all the details and translations right, along with the extensive design process to adapt the venerable property.

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