Unity's Open-Source Double Standard: The Ban of VLC
Published on: 2025-07-22 08:33:40
VLC for Unity integration
For the readers unaware, we started distributing binaries on the Unity Store for the open-source VLC for Unity integration back in December 2019.
The integration essentially was a bridge between the Unity game engine and the VLC multimedia engine, allowing to build your own media-player based on VLC technology in Unity-based games. Both Unity, through Mono, and LibVLC are highly portable so this is a compelling argument for this cross-platform integration.
Since the start, we have had many users downloading the assets from the Unity Store for their Unity apps and games when requiring demanding multimedia solutions. We had 3 assets targeting specific platforms:
Windows,
UWP,
Android.
Unity Store ban
This all changed at the end of the summer 2023 when Unity emailed us the following:
And just like this, our publisher account was instantly banned.
After months of slow back-and-forth over email trying to find a compromise, including offering to exclude LG
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