How Warren Robinett Made Adventure on the Atari
Published on: 2025-07-16 16:37:15
by Warren Robinett
An unpublished book manuscript from the dawn of the video-game age (written in 1983-84).
Chapter 1: The First Video Games
Spacewar. Atari. What Is a Video Game?
Chapter 2: The First Text-Based Adventure Game: Colossal Cave
A Text Dialogue. Direction Verbs, Action Verbs, and Nouns. Active Creatures. Gathering Treasure. Characteristics of Colossal Cave.
Chapter 3: Adventure As a Video Game: Adventure for the Atari 2600
Player Input. Objects. Creatures. Mazes. The Blue Labyrinth. The Red Maze. Catacombs. The Catacombs Inside the Black Castle.
Chapter 4: Adventure as an Educational Simulation: Rocky's Boots
Building Machines in an Adventure Game. Circuit Components. Kicking Targets. An Interactive Tutorial. Interactive Graphical Simulation.
Chapter 5: Getting Ideas
Idea Book. Advice to the Game Designer.
Chapter 6: Spaces
Zoom. 3-D. Adventure Game Real Estate. Player as Perceiver.
Chapter 7: Creatures
Chasing and Fleeing. Simulated Behavior.
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