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Onimusha: Way of the Sword Interview: Resurrecting a Series After 20 Years

Since its arrival on PlayStation 2 in 2001, the Onimusha series has been recognized for blending a mix of Resident Evil-style action horror with historically inspired Japanese samurai combat. Now, after lying dormant for over two decades, players will soon enter Edo-era Kyoto as Musashi Miyamoto, the new wielder of the Oni Gauntlet, in Onimusha: Way of the Sword. At Gamescom 2025, I sat down with Akihito Kadowaki, producer of Onimusha: Way of the Sword, to chat about the upcoming Onimusha game,

Onimusha: Way of the Sword might be a more forgiving kind of samurai epic

Capcom’s Onimusha series has been on a long hiatus. Combining Resident Evil-style rendered backgrounds with more agile characters, adding in demons, magic and a feudal Japan setting, the series span multiple sequels — and consoles — til the fourth entry in 2006. Roughly two decades (and console eras) later, Capcom has returned to the series, even getting the definitive samurai actor, Tom Cruise Mifune Toshiro, to play the hero, the legendary swordsman Miyamoto Musashi. At Gamescom, the company

Onimusha Way of the Sword Hands-On: Back to the Demon-Killing Samurai Grind

It's been 19 years since Capcom released another game progressing the story of its samurai action horror franchise, Onimusha -- but in 2026, Onimusha: Way of the Sword will arrive as the next game in the series. Ahead of Gamescom, Capcom gave US media a preview of the game with a short 15-minute demo, a mere taste to show us where the next game is going in the two decades since the last mainline Onimusha. Onimusha: Way of the Sword continues the franchise's tradition of basing characters on his

Onimusha: Way of the Sword brings Japanese cinematic royalty to the samurai fantasy series

While the surprise of a new Resident Evil might have been Capcom's biggest story at SGF, it’s got other series – and other sequels – to show off, like Onimusha. Previously a banner PS2 series, Onimusha spanned four mainline games between 2001 and 2006. We’ve since seen remastered editions of the first two episodes. Still, a true sequel was long overdue, especially after games like Sekiro and Ghost of Tsushima showed a renewed appetite for feudal Japan swordplay. Through a theater presentation d