Latest Tech News

Stay updated with the latest in technology, AI, cybersecurity, and more

Filtered by: requiem Clear Filter

Requiem for an Exit

Between 1994 and 2004, Frode Oldereid and Thomas Kvam created a series of robotic installations exploring the intersections between technology, ideology, and collective memory. These robots evoked the aesthetics of political mass movements, echoing the fractured language of 20th-century totalitarianisms and its countercultures. Two decades later, the artists revisit these themes in Requiem for an Exit. At the center of the installation stands a towering robotic figure, four meters tall—a skelet

Resident Evil Requiem feels very familiar, but it's so well made that I respect the hell out of it

For nearly 30 years, developer Capcom has been redefining its particular brand of survival horror for the Resident Evil series. Despite its tone shifting between action-horror games and more pure horror entries, where players face down grotesque moments with scant resources, the series still manages to place players in tense encounters that define the series' against-all-odds approach to horror. And with the upcoming Resident Evil Requiem — or RE9 — appears to continue the series' current moment

‘Resident Evil: Requiem’ Will Refocus On the Series’ Past

After the series explored new, undead ground in the last two main games, Resident Evil: Requiem is going back to narrative threads from the franchise’s past. In a recent PlayStation Blog interview, producer Masato Kumazawa talked about Requiem’s timing as a game for the series’ 30th anniversary. Where Ethan Winters’ two games “explored [the series’] broader world, Capcom wanted to “return to a story that continues the overarching narrative rooted in Raccoon City and the secret machinations of t