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‘Resident Evil: Requiem’ Will Refocus On the Series’ Past

After the series explored new, undead ground in the last two main games, Resident Evil: Requiem is going back to narrative threads from the franchise’s past. In a recent PlayStation Blog interview, producer Masato Kumazawa talked about Requiem’s timing as a game for the series’ 30th anniversary. Where Ethan Winters’ two games “explored [the series’] broader world, Capcom wanted to “return to a story that continues the overarching narrative rooted in Raccoon City and the secret machinations of t