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Virtuos, the studio behind Oblivion Remastered, is laying off around 270 employees

It said teams 'facing lower occupancy and slower demand due to structural shifts in the industry' would bear the brunt of the cuts. Virtuos, the studio that developed The Elder Scrolls 4: Oblivion Remastered, is laying off seven percent of its staff, or around 270 employees. Gauthier Andres, a reporter and co-founder at Origami, was first to report the news, which the studio later confirmed. Virtuos has provided support on a number of large game projects — including a recent patch for Cyberpunk

These four charts show where AI companies could go next in the US

While the impact of AI on tech hubs like San Francisco and Boston is already being felt, AI proponents believe it will transform work everywhere, and in every industry. The report uses various proxies for what the researchers call “AI readiness” to document how unevenly this supposed transformation is taking place. Here are four charts to help understand where that could matter. 1. AI development is still highly focused in tech hubs. Brookings divides US cities into five categories based on h

OpenCut: The open-source CapCut alternative

OpenCut (prev AppCut) A free, open-source video editor for web, desktop, and mobile. Privacy : Your videos stay on your device : Your videos stay on your device Free features : Every basic feature of CapCut is paywalled now : Every basic feature of CapCut is paywalled now Simple: People want editors that are easy to use - CapCut proved that Features Timeline-based editing Multi-track support Real-time preview No watermarks or subscriptions Analytics provided by Databuddy, 100% Anonymize

Krafton slams ex-Subnautica 2 execs and claims it’ll give developers their ‘promised’ reward

To Our 12 Million Fellow Subnauts, — Inevitable Leadership Change Driven by Project Abandonment–Despite Holding 90% of Earnout for Themselves First and foremost, we sincerely thank you for your continued support, passion, and unwavering dedication to Subnautica. We wish to provide clarity on the recent leadership changes at Unknown Worlds, a creative studio under KRAFTON. Background of Leadership Change KRAFTON deeply values Subnautica’s unique creativity and immersive world-building. To pro

The jank programming language

The jank programming language jank is a general-purpose programming language which embraces the interactive, value-oriented nature of Clojure as well as the desire for native compilation and minimal runtimes. jank is strongly compatible with Clojure and considers itself a dialect of Clojure. Please note that jank is under heavy development; assume all features are planned or incomplete. Where jank differs from Clojure JVM is that its host is C++ on top of an LLVM-based JIT. This allows jank to

Jank Programming Language

The jank programming language jank is a general-purpose programming language which embraces the interactive, value-oriented nature of Clojure as well as the desire for native compilation and minimal runtimes. jank is strongly compatible with Clojure and considers itself a dialect of Clojure. Please note that jank is under heavy development; assume all features are planned or incomplete. Where jank differs from Clojure JVM is that its host is C++ on top of an LLVM-based JIT. This allows jank to

Nintendo wants to keep ‘traditional approach’ to development as costs skyrocket

A bigger, more powerful Switch means bigger, more intensive games that take more time and money to make. But as development costs skyrocket across the industry, Nintendo seems to have a plan to keep things in control as it transitions into the Switch 2 era. In response to a question during a recent shareholders meeting about the increased costs of making games for its new console, Nintendo president Shuntaro Furukawa admitted that “recent game software development has become larger in scale and

Nintendo wants to keep ‘traditional approach’ to development as costs skyrocket

A bigger, more powerful Switch means bigger, more intensive games that take more time and money to make. But as development costs skyrocket across the industry, Nintendo seems to have a plan to keep things in control as it transitions into the Switch 2 era. In response to a question during a recent shareholders meeting about the increased costs of making games for its new console, Nintendo president Nintendo president Shuntaro Furukawa admitted that “recent game software development has become

Blizzard is winding down support for its Warcraft mobile game

is a reporter who covers the business, culture, and communities of video games, with a focus on marginalized gamers and the quirky, horny culture of video game communities. Microsoft’s layoff of roughly 9,000 employees is continuing to have downstream effects at the company’s subsidiaries. Aftermath reports that as many as 100 developers at Blizzard have been impacted, and as a result the studio is winding down development on its mobile tower defense game Warcraft Rumble. In an announcement, B

Everwild has reportedly been cancelled amid Xbox layoffs

In today's gaming world, a decade of development can sometimes amount to nothing. Parent company Microsoft has reportedly cancelled Rare's long-in-development project Everwild. The news comes amid broader layoffs across Microsoft's Xbox division. Rare employees will likely be part of the Xbox layoffs, according to Video Games Chronicle. VGC and Bloomberg's Jason Schreier were the first to report the game's cancellation. (Schreier added that an MMORPG project from Zenimax, codenamed "Blackbird,"

Linux's remarkable journey from one dev's hobby to 40 million lines of code - and counting

Martin Harvey/Getty Images When Linus Torvalds posted his now-legendary 1991 announcement about a "hobby" operating system kernel, no one would have predicted that Linux would become the backbone of modern computing. In a speech at the Open-Source Summit, North America, Jonathan Corbet, executive editor of LWN and longtime kernel developer, recounted the Linux kernel's remarkable journey, highlighting its disruptive beginnings, its unique development model, and the challenges that have shaped i

The secret to Linux's remarkable journey from one dev's hobby to 40 million lines of code

Vicki Jauron, Babylon and Beyond Photography/Getty Images When Linus Torvalds posted his now-legendary 1991 announcement about a "hobby" operating system kernel, no one would have predicted that Linux would become the backbone of modern computing. In a speech at the Open-Source Summit, North America, Jonathan Corbet, executive editor of LWN and longtime kernel developer, recounted the Linux kernel's remarkable journey, highlighting its disruptive beginnings, its unique development model, and th

Warner Bros. Gives Up on ‘Akira’ Remake, But Hollywood Won’t

Well, it’s happened. After 20 years of shuffling creative teams and development hell, Warner Bros. finally called it and won’t remake Akira. But things aren’t ending there, according to the Hollywood Reporter. WB’s simply let go of the movie rights it acquired back in 2002. They’ve now returned to the manga’s publisher, Kodansha; according to THR, several producers and talents are already “lining up” for the chance to adapt it. No specific people were listed, ditto studios or streamers, but you

Minecraft Competitor Hytale Shuts Down After a Decade of Development

Hypixel Studios is shutting down development of Hytale, its Minecraft-like sandbox creator game. The studio, a subsidiary of Riot Games, posted a blog post explaining that financial support wasn't enough to buoy the long development time. The game will not be released to the public. Hypixel Studios has long struggled with delivering on the initial vision for Hytale, and Riot Games' investment in the developer couldn't change the fact that the game had a troubled production. A blog post from Hy

The German automotive industry wants to develop open-source software together

Collaboration for more speed, efficiency, and security in software development and the basis for an open and collaborative ecosystem With the support of the German Association of the Automotive Industry (VDA), 11 companies in the automotive industry have agreed on pre-competitive cooperation in open source software development. A corresponding Memorandum of Understanding (MoU) was signed today at the 29th International Automotive Electronics Congress (AEK). With the increasing importance and

Blaze (YC S24) Is Hiring

Location: Mexico City, Mexico About Blaze: Ready to join a YC-backed startup revolutionizing global payments? Blaze is building the world’s leading cross-border payments app, powered by USDC, to deliver seamless, low-cost transfers between the US, Latin America, and beyond. Backed by top-tier investors and Y-Combinator, we’re on a mission to empower digital nomads, freelancers, and businesses with fast, affordable, and borderless financial solutions. Join us on the ground floor of a high-growt

Cyborg Embryos Offer New Insights into Brain Growth

Scientists have created cyborg embryos by implanting electrode arrays into the developing brains of frogs, mice, and salamanders. Although the researchers reject implants in human embryos as unethical, they suggest their technology might one day help study and treat neurodevelopmental conditions in children. The stretchable technology at the core of the electrode arrays could record brain activity while remaining soft enough to accommodate the children’s growth. Recording the activity of neuron

Sony teases PlayStation 6, says consoles aren't going anywhere despite cloud gaming rise

Why it matters: Sony has given some scraps of information about the PlayStation 6, droping its first hints that the console is in early stages of development. The company said the future of the platform is "top of mind," and it is exploring a "new and enhanced way for players" to engage with games. The news comes from Sony Interactive Entertainment's new president and CEO, Hideaki Nishino, who took part in an investor-focused interview published on Sony's corporate website. Nishino was asked a

Sony teases PlayStation 6, says console hardware has strong future despite cloud challenge

Why it matters: Sony has given some scraps of information about the PlayStation 6, droping its first hints that the console is in early stages of development. The company said the future of the platform is "top of mind," and it is exploring a "new and enhanced way for players" to engage with games. The news comes from Sony Interactive Entertainment's new president and CEO, Hideaki Nishino, who took part in an investor-focused interview published on Sony's corporate website. Nishino was asked a

Jemalloc Postmortem

Home Published Jun 12, 2025 The jemalloc memory allocator was first conceived in early 2004, and has been in public use for about 20 years now. Thanks to the nature of open source software licensing, jemalloc will remain publicly available indefinitely. But active upstream development has come to an end. This post briefly describes jemalloc’s development phases, each with some success/failure highlights, followed by some retrospective commentary. Phase 0: Lyken In 2004 I began work on the Ly