Games at the press of a button: The Rip-O-Bot (1989)
(news.ycombinator.com)
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Playdate’s handheld changed how Duke University teaches game design
(news.ycombinator.com)
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A Tiny Yellow Handheld Changed How Duke University Teaches Game Design
(news.ycombinator.com)
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Game devs explain the tricks involved with letting you pause a game
(news.ycombinator.com)
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The Case Against Gameplay Loops
(news.ycombinator.com)
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‘Crimson Desert’ Is a Cat Dad Simulator
(wired.com)