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Trying to get error backtraces in Rust libraries right

Error handling in Rust is one of those topics that can spark passionate debates in the community. After wrestling with various approaches in the iroh codebase, the team has developed some insights about the current state of error handling, the tradeoffs involved, and how to get the best of both worlds. The Great Error Handling Divide The Rust ecosystem has largely coalesced around two main approaches to error handling: The anyhow approach: One big generic error type that can wrap anything. It

Servo Web Engine Further Tuning Performance

The Servo open-source web layout engine continues advancing with its demo Servoshell and continued work around making it suitable for embedding into other software. The Servo project this morning published their latest monthly status update to inform the community what they have been up to the past several weeks.For those curious what Servo developers have been backing on this summer, some of the highlights they published today on their development blog include:- Servo landed some additional wor