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LL3M: Large Language 3D Modelers

LL3M uses a team of large language models to write Python code that creates and edits 3D assets in Blender. Given user text instructions, the agents are capable of creating expressive shapes from scratch, and realizing complex, precise geometric manipulations in code. Whereas previous uses of code-writing LLMs for 3D creation have focused on specific subtasks or constrained procedural programs and primitives, our method is able to create unconstrained assets with geometry, layout, and appearance