Published on: 2025-08-19 07:33:50
GPU programming used to mean wrangling C++ compilers, bloated SDKs, and vendor-specific toolchains. That’s changing. You can now write GPU code in modern languages like Rust and Zig with fewer layers. This post walks through the current state of Zig’s GPU backends and how they stack up across Vulkan, OpenCL, and native ISAs. SPIR-V, PTX and AMDGCN Zig’s GPU backend support has been steadily evolving. After roughly 4 years, the self-hosted SPIR-V backend is now mature enough to experiment with
Keywords: gpu opencl spir vulkan zig
Find related items on AmazonPublished on: 2025-09-21 13:51:12
vramfs Unused RAM is wasted RAM, so why not put some of that VRAM in your graphics card to work? vramfs is a utility that uses the FUSE library to create a file system in VRAM. The idea is pretty much the same as a ramdisk, except that it uses the video RAM of a discrete graphics card to store files. It is not intented for serious use, but it does actually work fairly well, especially since consumer GPUs with 4GB or more VRAM are now available. On the developer's system, the continuous read p
Keywords: file opencl size vram write
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