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The V Programming Language

BrunoVDR The V development team does an amazing job. I've never seen a language evolve that fast; I suspect you guys never sleep. I hope V will remain a simple, clean language and have a bright future. Thanks for all your hard work. Joel L. I'm mostly surprised by how many things "just work". Channels and closures made implementing asynchronous callbacks for C functions such a breeze. Thanks for that! 😄 hellolio V is the most comfortable syntax I've encountered, so I look forward to 1.0. Flib

AP to end its weekly book reviews

Terrible news from The Associated Press. Media Nation correspondent J.A. passes along this note from Anthony McCartney, the AP’s global entertainment and lifestyle editor. AP to end its weekly book reviews Dear AP book reviewers, I am writing to share that the AP is ending its weekly book reviews, beginning Sept. 1. This was a difficult decision but one made after a thorough review of AP’s story offerings and what is being most read on our website and mobile apps as well as what customers are

The Associated Press tells its book critics that it's ending weekly reviews

Terrible news from The Associated Press. Media Nation correspondent J.A. passes along this note from Anthony McCartney, the AP’s global entertainment and lifestyle editor. AP to end its weekly book reviews Dear AP book reviewers, I am writing to share that the AP is ending its weekly book reviews, beginning Sept. 1. This was a difficult decision but one made after a thorough review of AP’s story offerings and what is being most read on our website and mobile apps as well as what customers are

The Book of Shaders (2015)

The Book of Shaders by Patricio Gonzalez Vivo and Jen Lowe This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Contents About the Authors Patricio Gonzalez Vivo (1982, Buenos Aires, Argentina) is a New York based artist and developer. He explores interstitial spaces between organic and synthetic, analog and digital, individual and collective. In his work he uses code as an expressive language with the intention of developing a better together.

The Book of Shaders

The Book of Shaders by Patricio Gonzalez Vivo and Jen Lowe This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Contents About the Authors Patricio Gonzalez Vivo (1982, Buenos Aires, Argentina) is a New York based artist and developer. He explores interstitial spaces between organic and synthetic, analog and digital, individual and collective. In his work he uses code as an expressive language with the intention of developing a better together.