The Book of Shaders (2015)
The Book of Shaders by Patricio Gonzalez Vivo and Jen Lowe This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Contents About the Authors Patricio Gonzalez Vivo (1982, Buenos Aires, Argentina) is a New York based artist and developer. He explores interstitial spaces between organic and synthetic, analog and digital, individual and collective. In his work he uses code as an expressive language with the intention of developing a better together.