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Why is the Rust compiler so slow?

"Why is the Rust compiler so slow?" I spent a month repeatedly building my website in Docker, and now have horrors to share. I've got a problem. My website (the one you're reading right now) is mainly served by a single Rust binary. For far too long now, every time I wanted to make a change, I would: Build a new statically linked binary (with --target=x86_64-unknown-linux-musl ) Copy it to my server Restart the website This is... not ideal. So instead, I'd like to switch to deploying my we

“Why is the Rust compiler so slow?”

"Why is the Rust compiler so slow?" I spent a month repeatedly building my website in Docker, and now have horrors to share. I've got a problem. My website (the one you're reading right now) is mainly served by a single Rust binary. For far too long now, every time I wanted to make a change, I would: Build a new statically linked binary (with --target=x86_64-unknown-linux-musl ) Copy it to my server Restart the website This is... not ideal. So instead, I'd like to switch to deploying my we

"Why is the Rust compiler so slow?"

"Why is the Rust compiler so slow?" I spent a month repeatedly building my website in Docker, and now have horrors to share. I've got a problem. My website (the one you're reading right now) is mainly served by a single Rust binary. For far too long now, every time I wanted to make a change, I would: Build a new statically linked binary (with --target=x86_64-unknown-linux-musl ) Copy it to my server Restart the website This is... not ideal. So instead, I'd like to switch to deploying my we