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Microsoft Flight Simulator 2024: WebAssembly SDK

WEBASSEMBLY (WASM) In order to provide both security and portability, it was decided to move away from add-ons distributed as DLL s in favour of add-ons distributed as WebAssembly modules. In order to do so without requiring a full rewrite of existing add-ons, a new platform toolset was designed for Visual Studio with the following capabilities: Direct compilation of C/C++ projects into WebAssembly (as WASM). Debugging of WebAssembly modules by attaching to the game executable. Full support

Boost HTML5 Game Performance with WebAssembly

Who this article is for: Game developers looking to improve the performance of their HTML5 games Technical leads and engineers interested in integrating WebAssembly into their projects Students or professionals learning about web technologies and game development HTML5 game development has transformed web gaming, but it’s the integration of WebAssembly that’s truly revolutionizing performance capabilities. When players experience stuttering frame rates or input lag in browser games, they don’

WebAssembly: Yes, but for What?

June 30, 2025 Volume 23, issue 3 PDF WebAssembly: Yes, but for What? The keys to a successful Wasm deployment Andy Wingo WebAssembly (Wasm) turns 10 this year, which, in software terms, just about brings it to the age of majority. It has been polished, prepared, explored, and deployed, but in the language of American speculative fiction author William Gibson, we are now as ever in the unevenly distributed future: WebAssembly has found a niche but not yet filled its habitable space. This ar

WebAssembly Troubles part 4: Microwasm (2019)

WebAssembly Troubles part 4: Microwasm Preamble This is the final part of a 4-part miniseries on issues with WebAssembly and proposals to fix them. Part 1 here, part 2 here, part 3 here. This article assumes some familiarity with virtual machines, compilers and WebAssembly, but I’ll try to link to relevant information where necessary so even if you’re not you can follow along. Also, this series is going to come off as if I dislike WebAssembly. I love WebAssembly! I wrote a whole article about h