Nvidia has taken a U-turn as it is bringing back support for 32-bit GPU-accelerated PhysX games on RTX 50 series GPUs, after it silently discontinued the tech earlier this year in February. In a recent press announcement for the latest GeForce Game Ready drivers, the company has confirmed that it is adding custom support for top-played PhysX-accelerated games, offering full performance on the latest RTX 50 series GPUs, in line with existing support on previous generation GPUs.
PhysX is one of Nvidia’s oldest technologies, originating in 2004 when the company acquired Ageia. Designed as a physics simulation SDK, it handled ragdolls, cloth, particles, fluids, and other advanced physics effects. Its core promise was to simply offload physics work from the CPU to the GPU for better performance and more detailed effects. The supported games are:
Alice: Madness Returns
Assassin’s Creed IV: Black Flag
Batman: Arkham City
Batman: Arkham Origins
Borderlands 2
Mafia II
Metro 2033
Metro: Last Light
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