Kaiju Engine
Kaiju is a 2D/3D game engine written in Go (Golang) backed by Vulkan. The goal of the engine is to use a modern, easy, systems level programming language, with a focus on simplicity, to create a new kind of game engine.
📄 2D / 🧊 3D Game Engine
🪟 Windows
🐧 Linux
🤖 Android (NEW, support now functional)
🍎 Mac (support is currently WIP)
🤖👉⌨️ Local AI (LLM) interop
⚠️ 🚧🏗️👷♂️ Work in progress, under heavy development
🚧🏗️👷♂️ Work in progress, under heavy development 🚚 Faster builds than other game engines
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