Kaiju Engine
Kaiju is a 2D/3D game engine written in Go (Golang) backed by Vulkan. The goal of the engine is to use a modern, easy, systems level programming language, with a focus on simplicity, to create a new kind of game engine.
π 2D / π§ 3D Game Engine
πͺ Windows
π§ Linux
π€ Android (NEW, support now functional)
π Mac (support is currently WIP)
π€πβ¨οΈ Local AI (LLM) interop
β οΈ π§ποΈπ·ββοΈ Work in progress, under heavy development
π§ποΈπ·ββοΈ Work in progress, under heavy development π Faster builds than other game engines
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