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Kaiju – General purpose 3D/2D game engine in Go and Vulkan with built in editor

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Kaiju Engine

Kaiju is a 2D/3D game engine written in Go (Golang) backed by Vulkan. The goal of the engine is to use a modern, easy, systems level programming language, with a focus on simplicity, to create a new kind of game engine.

πŸ“„ 2D / 🧊 3D Game Engine

πŸͺŸ Windows

🐧 Linux

πŸ€– Android (NEW, support now functional)

🍎 Mac (support is currently WIP)

πŸ€–πŸ‘‰βŒ¨οΈ Local AI (LLM) interop

⚠️ πŸš§πŸ—οΈπŸ‘·β€β™‚οΈ Work in progress, under heavy development

πŸš§πŸ—οΈπŸ‘·β€β™‚οΈ Work in progress, under heavy development 🚚 Faster builds than other game engines

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