Tech News
← Back to articles

Community tests confirm DLSS 4.5 yields 20%+ performance loss on older RTX 30 and 20 series GPUs compared to DLSS 4.0 — Nvidia warnings ring true following rollout

read original related products more articles

DLSS 4.5 arrived today with the latest Nvidia driver, and enthusiasts have already put the new upscaling model through its paces, benchmarking it on older RTX 30-series hardware. Mostly Positive Reviews on X, ran several benchmarks on their RTX 3080 Ti in Cyberpunk 2077, comparing DLSS 4.5 to 4.0, and saw up to a 24% performance hit from the more computationally intensive DLSS 4.5 model.

At the RT Ultra preset, Cyberpunk 2077 saw a 24% reduction in FPS, going from 42 FPS to 32 FPS when switching to DLSS 4.5. At 1440p, the performance drop went down to 14%, going from 72 FPS to 61 FPS, and at 1440p with ray-tracing disabled, performance dropped by 20%, going down from 108 FPS to 86 FPS.

Mostly Positive Reviews further posted a quick benchmark in The Last of Us Part 2 at 1440p high settings with DLSS Quality mode. Performance dropped by 14% with DLSS 4.5, going from 154 FPS down to 135 FPS average.

Swipe to scroll horizontally Resolution and graphics settings Frame Rate DLSS Model 4k / RT Ultra 32 FPS (avg) DLSS 4.5 (Preset M) - Quality Mode 4k / RT Ultra 42 FPS (avg) DLSS 4.0 (Preset K) - Quality Mode 1440p / RT Ultra 61 FPS (avg) DLSS 4.5 (Preset M) - Quality Mode 1440p / RT Ultra 72 FPS (avg) DLSS 4.0 (Preset K) - Quality Mode 1440p / Ultra (no RT) 86 FPS (avg) DLSS 4.5 (Preset M) - Quality Mode 1440p / Ultra (no RT) 108 FPS (avg) DLSS 4.0 (Preset K) - Quality Mode

These benchmark results are not surprising to see. Nvidia warned that it could not guarantee speedy performance from DLSS 4.5 on older RTX cards, specifically 30- and 20-series products DLSS 4.5 is a whopping 5x more computationally intensive on the tensor cores, but Nvidia is leveraging FP8 precision in RTX 40 and RTX 50 series cards for DLSS 4.5 to lessen the performance impact on newer cards.

Nvidia rep Jacob Freeman claims (on X) that DLSS 4.5 only runs 2-3% slower compared to DLSS 4.0 on RTX 50 series hardware. Sadly, RTX 30- and 20-series tensor cores lack FP8 capability.

In fact, owners of older RTX 30 and 20 series GPUs have been seeing regressions in DLSS computational performance since DLSS 4.0 launched. RTX 20, 30, and even RTX 40 series hardware run DLSS 4.0 upscaling slower compared to RTX 50 series GPUs. But it seems with DLSS 4.5, this effect has become substantially worse on older cards.

Confusing language from Nvidia - Nvidia's DLSS documentation contradicts its own blog posts

Negative performance isn't the only issue affecting DLSS 4.5; several Reddit threads have surfaced since Nvidia added the ability to override DLSS 4.5 in games with the Nvidia app, leading to confusion on how DLSS 4.5 overrides should be applied.

Stay On the Cutting Edge: Get the Tom's Hardware Newsletter Get Tom's Hardware's best news and in-depth reviews, straight to your inbox. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors

... continue reading