Tech News
← Back to articles

AMD FSR Redstone press roundtable CES 2026 transcript — company speaks out on why AI 400 lacks RDNA 4 GPU

read original related products more articles

After AMD's keynote at CES 2026, we were invited to a roundtable discussion at the show with AMD in Las Vegas, Nevada, covering their latest graphics technologies, like FSR Redstone and more. Some highlights include insight into why AMD chose not to put RDNA 4 graphics in its AI400 mobile chips, the open sourcing of FSR, and much more.

Before getting stuck into the press Q&A, be sure to check out our previous coverage on AMD's announcements at the show, including Redstone on RDNA 3, hinting at open sourcing FSR 4, and the company's overall announcements they made at their keynote last week.

AMD at CES® 2026 Replay - YouTube Watch On

With all of that out of the way, please note that some elements of the transcript have been lightly edited for flow and clarity, and we have also identified certain speakers when they were made known. While recording in a noisy, ambient environment, some things can get lost in the audio mix we've denoted as such in the copy.

Josh Hort (AMD): So here, we're at the FSR Redstone Roundtable; my name is Josh Hort. I'm Senior Director here at AMD in the Computing and Graphics group, so I work underneath Jack Huynh. You've probably heard that name before. I lead ISV enablement. So what does that mean? It means everything from AI PC software enabling, to building that ecosystem up, to all the game engineering and integration of FSR technologies, to benchmark optimizations and benchmark engineering.

So my team is responsible for working with the ULs and Primate Labs of the world to make sure we get the scores that we do on the products that we deliver, and we're also responsible for developer programs for GPUOpen; well, that's the website that my team manages, as well as hardware seeding to developers and other key parties and partners. So that's me in a nutshell. I've been at AMD about seven and a half years; you can find this on LinkedIn. Before that, I worked at Intel for 17.

I don't know how much you guys are aware of Redstone. I can go really fast through this, or I can go really slow. If all you guys know all this stuff, we can just blow through it, because it's really just a recap of what happened on December 10.

Journalist 1: Yeah, I know it. I think we all do.

Other Journalists: [chorus of acknowledgment]

Josh Hort (AMD): If you know what was released; we have over 200 titles that we delivered in 2025, which is — I do have to pause though, because the amount of progress that we made in 2025 is phenomenal. I mean, from the outside looking in, I hope you guys see it the same way, because when we launched at the end of February, we had, what, thirty? Thirty-two titles, 33 or something. I'll tell you internally, I told my team: by Computex, let's have a stretch goal of 100 titles, and they blew that number way out of the park. So it's just fantastic, the amount of reception we've had?

... continue reading