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Which AI Lies Best? LLMs play a 1950s betrayal game by John Nash

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The Perfect AI Stress Test

So Long Sucker was designed in 1950 by four game theorists including John Nash (of "A Beautiful Mind" fame). The game has one brutal property: betrayal is mathematically required to win.

This makes it ideal for evaluating AI capabilities that standard benchmarks miss:

Strategic Deception — Can the AI lie convincingly ?

— Can the AI lie convincingly ? Trust Modeling — Does it know when to trust and when to betray?

— Does it know when to trust and when to betray? Multi-agent Negotiation — How does it handle alliances?

— How does it handle alliances? Long-term Planning — Can it set up betrayals turns in advance?