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rpg.actor Game Jam

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Why This Matters

The rpg.actor Game Jam introduces a decentralized approach to gaming where player data, including stats and avatars, is stored on personal servers using the AT Protocol. This enables seamless, persistent character experiences across multiple games and platforms, emphasizing player control over their data. Such innovations could reshape how game identities are managed and shared online, fostering more interconnected and user-centric gaming ecosystems.

Key Takeaways

Welcome to the rpg.actor Game Jam!

Every character on rpg.actor lives on the open social web. Stats, sprites, game system data are all stored on the player's own server through AT Protocol. Any game can read them. Some can write to them. Only players control their data!

Through rpg.actor, players log into different games using their existing Bluesky accounts (or any AT Protocol personal data server) and carry a persistent character across multiple experiences. Your stats and sprite travel between adventures, you level up across different worlds, and your persona lives on across the internet.

Your mission: make a game, tool, or novelty that connects to the registry. Pull in a player's character sheet. Let them change their sprite. Do something weird with their character class. Any use of the actor.rpg.stats or actor.rpg.sprite counts!

Join the jam on itch.io to submit your entry and see what others are building.