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LÖVE: 2D Game Framework for Lua

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Why This Matters

LÖVE is a versatile, open-source framework that enables developers to create 2D games using Lua across multiple platforms including Windows, macOS, Linux, Android, and iOS. Its comprehensive documentation, active community, and regular updates make it a valuable tool for both hobbyists and professional game developers. The framework's robust testing and contribution processes ensure ongoing stability and improvement, fostering a collaborative development environment.

Key Takeaways

LÖVE is an awesome framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android, and iOS.

Documentation

We use our wiki for documentation. If you need further help, feel free to ask on our forums, our Discord server, or our subreddit.

Repository

We use the 'main' branch for development of the next major release, and therefore it should not be considered stable.

There are also branches for currently released major versions, which may have fixes and changes meant for upcoming patch releases within that major version.

We tag all our releases (since we started using mercurial and git), and have binary downloads available for them.

Experimental changes are sometimes developed in a separate love-experiments repository.

Builds

Files for releases are in the releases section on GitHub. The site has links to files and additional platform content for the latest release.

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