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Xilem – An experimental Rust native UI framework

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Why This Matters

Xilem introduces an experimental, Rust-native reactive UI framework inspired by popular paradigms like React and SwiftUI, aiming to simplify the development of cross-platform GUI applications. Its integration with Masonry provides a robust foundation for building native, high-performance interfaces, potentially influencing future UI development in Rust and beyond. This development is significant for both the Rust community and developers seeking efficient, native UI solutions.

Key Takeaways

Xilem An experimental Rust architecture for reactive UI

Xilem and Masonry provide an experimental high-level architecture for writing GUI apps in Rust.

Masonry is a foundational crate for building natively compiled GUIs in Rust. It provides a retained widget tree and runs event handling and update passes on it.

Xilem a high-level reactive framework inspired by React, SwiftUI and Elm. It lets users create a lightweight view tree, and changes the rendered app based on changes to the tree. It has a web backend and a Masonry backend.

masonry/ and xilem/ are the respective entry points of these projects for new users. See ARCHITECTURE.md for details about the repository structure.

Xilem and Masonry are built on top of:

winit for window creation.

for window creation. Vello and wgpu for 2D graphics.

for 2D graphics. Parley and Fontique for the text stack.

for the text stack. AccessKit for plugging into accessibility APIs.

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