Why This Matters
This development enables TRELLIS.2's advanced image-to-3D generation to run natively on Apple Silicon Macs, eliminating the need for NVIDIA GPUs. It broadens access to high-quality 3D modeling tools for Mac users and showcases the potential of optimizing AI workloads for Apple hardware, fostering more versatile and accessible 3D content creation.
Key Takeaways
- TRELLIS.2 now runs natively on Apple Silicon, expanding accessibility for Mac users.
- The port replaces CUDA dependencies with PyTorch MPS, enabling GPU-accelerated 3D generation without NVIDIA hardware.
- Results include fast generation of detailed textured 3D meshes suitable for various applications.
TRELLIS.2 for Apple Silicon
Run TRELLIS.2 image-to-3D generation natively on Mac.
This is a port of Microsoft's TRELLIS.2 — a state-of-the-art image-to-3D model — from CUDA-only to Apple Silicon via PyTorch MPS. No NVIDIA GPU required.
Results
Generates 400K+ vertex meshes from single images in ~3.5 minutes on M4 Pro.
Output includes textured OBJ and GLB files with PBR materials, ready for use in 3D applications.
Example (nearest-neighbor sampling, trilinear interpolation WIP)
Input → Generated 3D mesh (424K vertices, 858K triangles)
Requirements
macOS on Apple Silicon (M1 or later)
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