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Show HN: Run TRELLIS.2 Image-to-3D generation natively on Apple Silicon

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Why This Matters

This development enables TRELLIS.2's advanced image-to-3D generation to run natively on Apple Silicon Macs, eliminating the need for NVIDIA GPUs. It broadens access to high-quality 3D modeling tools for Mac users and showcases the potential of optimizing AI workloads for Apple hardware, fostering more versatile and accessible 3D content creation.

Key Takeaways

TRELLIS.2 for Apple Silicon

Run TRELLIS.2 image-to-3D generation natively on Mac.

This is a port of Microsoft's TRELLIS.2 — a state-of-the-art image-to-3D model — from CUDA-only to Apple Silicon via PyTorch MPS. No NVIDIA GPU required.

Results

Generates 400K+ vertex meshes from single images in ~3.5 minutes on M4 Pro.

Output includes textured OBJ and GLB files with PBR materials, ready for use in 3D applications.

Example (nearest-neighbor sampling, trilinear interpolation WIP)

Input → Generated 3D mesh (424K vertices, 858K triangles)

Requirements

macOS on Apple Silicon (M1 or later)

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