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Kasane: New drop-in Kakoune front end with GPU rendering and WASM Plugins

read original get Kakoune GPU Rendering Plugin → more articles
Why This Matters

Kasane revolutionizes Kakoune by introducing a GPU-accelerated rendering pipeline and extensible WASM plugins, enabling smoother, flicker-free editing with native multi-pane support and advanced features like inline images and system-wide clipboard compatibility. This development enhances the user experience and expands customization possibilities, making Kakoune more powerful and accessible for both developers and everyday users.

Key Takeaways

Kasane

Kakoune handles editing. Kasane rebuilds the rendering pipeline — terminal or GPU — and opens the full UI to extension: splits, image display, workspace persistence, and beyond. Extend it yourself with sandboxed WASM plugins — a complete one fits in 15 lines of Rust. Your kakrc works unchanged.

GPU backend ( --ui gui ) — fuzzy finder, pane splits, and color preview are all WASM plugins

Getting Started · What's Different · Plugin Development · Vision

What You Get

alias kak=kasane and these improvements apply automatically:

Flicker-free rendering — no more tearing on redraws

— no more tearing on redraws Multi-pane without tmux — native splits with per-pane status bars

— native splits with per-pane status bars Clipboard that just works — Wayland, X11, macOS, SSH — no xclip needed

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