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Raylib v6.0

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Why This Matters

Raylib 6.0 marks the most significant update to date, introducing a new software renderer that enables running graphics applications solely on the CPU, expanding its portability and usability across devices without GPU support. This release also features substantial improvements with over 2,000 commits, 20 new functions, and 70 new learning examples, supported by a vibrant community of contributors. These advancements make raylib more versatile for developers and open up new possibilities for lightweight, cross-platform graphics programming.

Key Takeaways

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raylib 6.0 release notes

A new raylib release is finally ready and, again, this is the biggest raylib release ever! Thanks to the support of many amazing contributors this release comes packed with many new features and improvements, also thanks to the financial support of NLnet and the NGI Zero Commond Fund that allowed me to work on this project mostly fulltime for the past few months.

Some astonishing numbers for this release:

+330 closed issues (for a TOTAL of +2150 !)

closed issues (for a TOTAL of !) +2000 commits since previous RELEASE (for a TOTAL of +9760 !)

commits since previous RELEASE (for a TOTAL of !) +20 new functions ADDED to raylib API (for a TOTAL of 600 !)

new functions ADDED to raylib API (for a TOTAL of !) +70 new examples to learn from (for a TOTAL of +215 !)

new examples to learn from (for a TOTAL of !) +210 new contributors (for a TOTAL of +850!)

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