Creates 3D environments, SFX, and meshes from a single image using Claude skills, World Labs, and FAL.
Can take you from an image to a fully meshed 3D environment in < 5 minutes, great for jumpstarting 3D work. Go full blast.
Quickstart
Open a Terminal, enter git clone https://github.com/neilsonnn/image-blaster Enter the directory with cd image-blaster Run claude (install with curl -fsSL https://claude.ai/install.sh | bash ) Say hello to Claude, and give them your API key for World Labs and FAL. Put an image into input/ directory and ask Claude to blast it and confirm each step with me .
Description
By default image-blaster will use your input image to create:
3D models ( .glb , .obj ) of all dynamic objects Gaussian splat ( .spz ) of the static environment, Ambient looping sound and object specific physics SFX ( .mp3 )
Extensions
You can embed image-blaster under the assets of any game engine, DCC software, or web app.
Unity, Unreal, or Godot game engine Blender, 3DS Max, or Maya or other DCC software Three.js web app or Electron app
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