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The Melancholy of Slaying Monsters

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Why This Matters

This article highlights how modern video games are evolving to challenge players' perceptions of morality and empathy through their portrayal of monsters. Recognizing these shifts is significant for the tech industry and consumers, as it influences game design, storytelling, and ethical engagement within interactive media.

Key Takeaways

The Strange Melancholy of Slaying Monsters

From “Shadow of the Colossus” to “Undertale,” video games have turned one of their oldest rituals into an ethical dilemma.

Wander stabbing the third colossus while holding onto it in the 2018 remake of “Shadow of the Colossus” (originally developed by Team Ico, 2005; remade by Bluepoint Games/Japan Studio, 2018).

By: Jaroslav Švelch

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