Sign up to see the future, today Can’t-miss innovations from the bleeding edge of science and tech Email address Sign Up Thank you!
Are you physically incapable of waiting any longer for Grand Theft Auto VI, which has been in development for over a decade? Worse yet, are you someone who doesn’t own a console, meaning you’ll probably have to wait at least another year before the double-dippers at Rockstar decide to release it on PC?
Well, don’t worry. Some AI bro is trying to vibe code their own version of the much-hyped GTA sequel before the real one is finally released — supposedly, definitely, this September.
“Day 1 of building GTA 6. Still feels fake typing that out. Upgraded to Claude Max 20x for this,” the coder, Ziwen Xu, tweeted Wednesday, attaching a video of a bean shaped default model hopping between obstacles on a nondescript landscape running on the popular Unreal engine.
“The goal: beat the real GTA 6 to launch,” he enthused. “Ambitious, probably stupid, doing it anyway.”
Day 1 of building GTA 6. Still feels fake typing that out.
Upgraded to Claude Max 20x just for this. Spent a couple hours getting the whole project structured and pushed to the repo. Sandbox is up and running.
No studio, no publisher. Just whoever shows up. We picked Godot on… https://t.co/ZTe74CCEMV pic.twitter.com/t30hiReAK1 — Ziwen (@ziwenxu_) June 10, 2026
... continue reading