Why This Matters
MicroUI is a compact, portable immediate-mode UI library written in ANSI C that enables developers to create custom user interfaces with minimal memory overhead and broad rendering compatibility. Its simplicity and flexibility make it ideal for embedded systems, lightweight applications, or projects requiring custom control development. This development approach empowers the tech industry and consumers by facilitating efficient, customizable, and resource-conscious UI solutions.
Key Takeaways
- Tiny footprint of around 1100 lines of ANSI C code enables easy integration into various projects.
- Designed for flexibility, allowing custom controls and compatibility with any rendering system that supports drawing rectangles and text.
- Focuses on simplicity with a straightforward layout system, making UI development accessible and efficient.
A tiny, portable, immediate-mode UI library written in ANSI C
Features
Tiny: around 1100 sloc of ANSI C
of ANSI C Works within a fixed-sized memory region: no additional memory is allocated
Built-in controls: window, scrollable panel, button, slider, textbox, label, checkbox, wordwrapped text
Works with any rendering system that can draw rectangles and text
Designed to allow the user to easily add custom controls
Simple layout system
Example
if ( mu_begin_window ( ctx , "My Window" , mu_rect ( 10 , 10 , 140 , 86 ))) { mu_layout_row ( ctx , 2 , ( int []) { 60 , -1 }, 0 ); mu_label ( ctx , "First:" ); if ( mu_button ( ctx , "Button1" )) { printf ( "Button1 pressed
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