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A small but growing number of founders are betting on bringing people together offline

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Why This Matters

This story highlights a shift among proven tech founders away from screen-based products and toward experiences that foster in-person human connection, reflecting growing awareness that technology has contributed to social isolation. It matters because it signals a potential new investment and product category—'connection tech'—that blends physical and digital experiences, especially as loneliness is now recognized as a major global health crisis by the WHO.

Key Takeaways

Brynn Putnam and Tristan Walker have already done something that most founders only dream about: created companies so compelling that bigger outfits bought them. Putnam, a trained ballerina with a small chain of boutique studios, built the connected-fitness company Mirror and sold it to Lululemon for $500 million in cash less than three years later. Walker, who interned at Twitter while at Stanford business school, built the popular men’s grooming brand Walker & Company Brands, selling it five years later to Procter & Gamble for undisclosed terms (reportedly in the range of $20 million to $40 million).

That both of them are at it again is less surprising than the fact that their dramatically different new startups share the same north star: bringing people together, offline, in the same room.

Putnam’s new company, Board, which makes a 24-inch touchscreen table that recognizes physical game pieces as well as gestures, was built explicitly for a group sitting around it together rather than one person alone with a screen.

Walker’s Heirloom Craft is buying up and scaling fine-craft trade schools, starting with a leatherworking school in San Francisco founded by Hermès’s first American artisan-ambassador. (He’s also running Collaborative Holdings, a fund carved out by the venture firm Collaborative Fund built to give founders more time to build their businesses.)

On the surface, a game console and a leathercraft school don’t appear to have much in common. But both think there’s money is fostering the kind of connection that technology has eroded over the last couple of decades.

The timing isn’t accidental. In June of last year, the World Health Organization’s Commission on Social Connection formally classified loneliness as a defining global health challenge, estimating that one in six people worldwide are affected and linking the condition to roughly 870,000 deaths a year.

The opportunity to address that challenge is expanding, too, for those paying attention to it. In a Harris Poll survey sponsored by Marriott Bonvoy earlier this year, two-thirds of Americans said they were prioritizing experiences, like travel, over material purchases this year. (The same percentage said retail shopping today feels too generic, with all retailers looking and feeling the same.)

For now, East Coast entrepreneurs seem to be gravitating more naturally to the space, if it can be called that. Along with Putnam and Walker, two other founders whose newest businesses are focused on connection include Bonobos founder Andy Dunn and Audrey Gelman of the Wing.

Pie, Dunn’s now five-year-old company, has moved from friend-matching app to event-discovery tool to what he now calls a “social life operating system,” anchored by “Community Homes” — a permanent digital hub for recurring social groups like run clubs or watch parties.

Gelman tried this once before. Her last company, the Wing, built a business on bringing women together and folded during the pandemic amid accusations that it didn’t treat its own staff equitably. Now she’s found a different way to do something similar. Her current venture, the Six Bells Countryside Inn, an 11-room guesthouse in the Hudson Valley, hosts a monthly murder-mystery dinner where actors seed the crowd and, by dessert, someone turns up dead. The mystery itself is a little ridiculous by design, but the effect it has on guests is reportedly substantial. (According to a New York Times feature on the inn this summer, its visitors routinely linger in the bar past midnight, trading numbers with strangers.)

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