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Modder adds RTX path tracing to 1999's Grand Theft Auto 2

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GoKawiil Brief

Modder gebdag released GTA2 RTX Remix, a mod that brings full path tracing, dynamic day-night cycles and 60 FPS frame generation to Grand Theft Auto 2 using Nvidia's RTX Remix technology. Because the 1999 game used legacy DirectDraw and early Direct3D APIs incompatible with RTX Remix, the mod includes a custom Direct3D 9 renderer built from two DLL files that translate the old graphics pipeline into something RTX Remix can process.

Why It Matters

GoKawiil's interpretation of the reporting above, not reported fact.

The project shows how RTX Remix's wrapper-based approach can be extended even to games built on graphics APIs Nvidia's tool doesn't natively support, potentially opening the door for remasters of other pre-Direct3D 9 titles. It also reflects continued fan interest in reviving classic GTA titles independently of Rockstar, offering enhanced visuals while GTA VI remains unreleased.

Key Takeaways
Worth a Look

NVIDIA GeForce RTX 4070 Super — RTX Remix mods like this GTA2 overhaul rely on real-time ray tracing horsepower, and an RTX 40-series card is the sweet spot for enjoying path-traced classics with frame generation smoothness. It'll let you experience these nostalgic mods at high frame rates while also being ready for GTA VI and other future RTX titles.

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Source: tomshardware.com — Zhiye Liu, 2026-09-26

Published there as: “27-year-old GTA 2 gets full path tracing and 60 FPS frame generation via RTX Remix”

Read the original report → The summary and analysis above are GoKawiil's own, written from reporting by the source above. Facts and quotes belong to the original publisher.